いくつかの標準の命名規則を使用し、マウス・イベントとポーズをリンクさせることによって、3Dビューア内で自動的にロールオーバー効果を作成することができます。
アニマスではポーズ・キーフレーム「t=0」へのデータ入力が認められていないことから、arcticPigsでは「静止状態」のポーズ値を「+1」としました。
これによって、ロールオーバー効果の定義を柔軟におこなえるようになりました。

_onLButtonDown( [Frames fadeIn] [Frames fadeOut] [flags] ) [groupname]
_onMouseOver( [Frames fadeIn] [Frames fadeOut] [flags] ) [groupname]


参照:POSE _onLButtonDown | POSE _onMouseOver |


Just by using some standard naming conventions you can automatically create rollover effects within the 3D viewer. The way it works is by linking a pose to a mouse event. You can link the pose to the whole model, or if you specify a group name, you can link these effects to only part of your model.

If the mouse event occurs, the pose gets 'executed' by moving the pose slider to +100. The time the viewer takes to do this slide can be specified. As soon as the event is no longer valid (the mouse moves to a different group or the left mouse button is released) the pose slider will be put back to +1. The time taken for this move can be given independently of the fade-in time.
We chose +1 as the 'inactive' slider value as Animation Master will not allow you to enter keyframe data at the t=0 point of your pose. By using +1 you have maximum flexibility in defining your rollover effects.
Finally you can also specify if the pose action should be executed as an 'add' or as a 'replace' type action. The default is 'add' which will simply add the action to whatever else is going on in your scene. The replace option will override any actions that may be playing on your model.

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_onLButtonDown( [Frames fadeIn] [Frames fadeOut] [flags] ) [groupname]
_onMouseOver( [Frames fadeIn] [Frames fadeOut] [flags] ) [groupname]

See also:

POSE _onLButtonDown | POSE _onMouseOver |

2000 arcticpigs. All rights reserved.
This is a draft version! The functionality of parts of the software are liable to change.