Returns the base object that contains the current point hit by the cursor in the 3D scene.

base hit;

This base object is continually updated based on the position of the cursor within the scene. This object contains the position hit in the scene during all onMouse and onLButton events. You can change the way the hit object follows the cursor around by the arcticLayer::followCursor flag.

See also:

Class arcticLayer | Class base |

 

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This is a draft version! The functionality of parts of the software are liable to change.