This extension determines if and how the model may be handled within your 3D scene

In the example below the 'earth' object has the 'move' handling allowed. This means you can drag the object around in your scene. You can specify multiple allowed modes. For example allowing move, rotate and zoom you would set the name to "earth (handling = move rotate zoom)"

The current camera mode determines the object handling mode. If you only specify a single handling option, the camera mode is not important. The viewer will always switch to the only mode allowed. Handling is currently only possible for model shortcuts. You cannot select individual bones within a model for handling. Also, just as is the case with the camera, any constraint you add to the model shortcut are at all times executed and override or limit your moves of the object.

 

©2000 arcticpigs. All rights reserved.
This is a draft version! The functionality of parts of the software are liable to change.