arcticPigs release V1.0 helpefiles |
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Adds a GoTo event to the action-sequence.
A GoTo event jumps to the time you specify in the jumpTime parameter. Use this event to loop your sequences. If you have made a complex sequence with many cross-fades, starting and stopping of actions etc. then this an easy way to loop all these events. Although you are not limited to jumping backwards in time, it is less obvious why you would want to create a sequence with a forward jump in it.
Syntax: |
void goTo(float eventtime as Float, float gototime) |
Parameters: |
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See also:
Last Updated: 06/22/02 |