Fixed loading very old models with decals {Marshall} Fixed crash pasting hidden properties of bones in relationships {Tyler} Fixed importing a model renaming child bones {Frank Lichtner} Fixed adding a userproperty folder not showing in property panel until it is redrawn {Stephen Bruce} Fixed reordering userproperties {Stephen Bruce} Fixed not being able to create a userproperty folder with out a window open Fixed not being able to dragdrop a userproperty until it is selected Made it so that frontprojection targets that are flatshaded can be shadowed by difuse lights {mixing cg with live action} Moved Material drivers folder under a model cache to end so all drivers can load correctly {Filip Louwet} Fixed changing group decals in model cache not saving correctly and causing crash {Mike Hart} Fixed CompressMuscleChannels if motion is biased, channel will be properly saved When adding a constraint to a bone before any other motion, then adding motion, no longer incorrectly places the motion under the constraint. Fixed a peculiar case that occurs when selecting an object in the tree with no windows open, but where the project contains a chor which uses a reusable action which contains constraints, and the chor was closed while on a non-zero frame. It no longer crashes from stack overflow. {Alain DesRoches} Fixed rendered objects going black after changing plugin render shaders. Fixed rendered objects going black after changing Gradient render shader presets.
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